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Open book. Letters in word denotes room size. Punctuation and spaces are doors. End of sentence corridor. Trap! Treasure?

End of paragraph, new level.

A diceless dungeon generator made for the #24wordrpgjam. Just grab a book. Screenshot shows an actual play for reference. 

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
AuthorSerial Prizes
Tagsdiceless, dungeon-crawl, Dungeon Crawler, Generator, Singleplayer, Solo RPG

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Click download now to get access to the following files:

Dungeonerator.pdf 156 kB

Comments

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Gonna combine this, the noun suggestion in the other comment, ARSINO or your dice roller bookmark(unsure which yet), the One Page Solo Engine dungeon details, my homebrew ultra-ultralite rpg and wargame both, various books, and some of the principles of Berlin Roguelikes into a analogue roguelike in a dot grid journal. I'll run all kinds of characters through these dungeons, from death knights to mansect soldiers to water mages to dragons to "0 level" peasants who are oddly lucky. No matter the size, it fits on one unit of space, of course(which I am quadrulpling the square per letter ratio. One letter square is 4 sqaures in a square, so I have room for combat.) Sorry if this comes off a rant I'm just excited lmao.

(+2)

This is great. Very neat and clever

(+7)

I've been having some fun with this. Seems you could take it further if you wanted. I was thinking: verbs are traps and nouns are encounters but idk for sure

(+3)

Thank you. And I’ve been kicking around how to add some more to it after the jam and that’s a fantastic approach!