Where to next?


During the development of Ikezu-ishi there were a lot of note and elements that didn't make it into the final version of the rules. Now that it's live, I'm working my way through them and trying to decide what to focus on next to help continue to flesh out the rules and the world (see Defenders and Locations).

But there's so much here that I'm having trouble picking what's next, so I turn to you, the faithful players, GMs, and other folks who are interested in Ikezu-ishi.

What would you like to see next for Ikezu-ishi?

1️⃣ Magic

2️⃣ Deeper factions

3️⃣ Deeper backgrounds

4️⃣ Mass combat

5️⃣ More settings/adventures

6️⃣ Hexcrawl sandbox

Each of these have varying degree of notes and rules already, but if there are any other things you'd like to see that aren't on the list please let me know, open to anything that can make the game more fun for everyone.

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(+1)

1, 2 and 6 for me! 🙏